Highguard Patch Notes
Stay up to date with all Highguard patch notes, balance changes, and new content. We update this page after every official patch so you always know whats changed in Highguard. Bookmark this page for the latest updates!

Current Version
v1.0.4
Released January 30, 2026
v1.0.4 — First Major Highguard Patch Notes
January 30, 2026
Wildlight Entertainment released the first major Highguard patch notes just four days after launch. The v1.0.4 update addresses player feedback with highly requested features, performance improvements, and new content. This Highguard patch notes update focuses on input options, graphics settings, and stability fixes that improve the experience across all platforms.
New Content
Soul Well Base
A brand new base has been added to Highguard. Soul Well is described as "a dark relic from a lost age where the dead still speak." Features an elevated altar for strong sightlines, fortified subterranean room, and a hardened rear keep. Available in both 3v3 and 5v5 modes.
5v5 Limited-Time Mode
Responding to community feedback, Wildlight introduced an experimental 5v5 Raid Mode. This separate playlist features 10 lives per raid (up from 6 in 3v3) and slightly longer respawn timers. The 5v5 mode runs alongside the standard 3v3 mode.
Input Settings
- + Added Hold/Toggle options for Crouch on all platforms
- + Added Hold/Toggle options for Aim Down Sights (ADS) on PC
- → Note: Toggling into ADS then tapping Sprint will swap your scope
Video & Graphics Settings
- + Console FOV slider now scales up to 110
- + New "View Distance Quality" setting for character detail at different distances
- + DLSS preset selection now available for PC players
- + Toggle options added for Anisotropic Materials, Chromatic Aberration, and Bloom
- + Global Illumination can now be fully disabled
- + Motion Blur toggle added for consoles
- * Enhanced Low settings for shadows and reflections for better performance
- * Low shadow settings now also turn off volumetric fog
Bug Fixes & Stability
- × Fixed engine bug causing laptops to throttle to 60 FPS
- × Fixed crashes on PS5 when leaving matches
- × Fixed crashes on slower storage devices
- × Improved friend presence and Xbox status updates
- ✓ 90% crash reduction overall
Performance Optimizations
- * Animation performance improvements
- * Projectile optimization
- * Draw submission time improvements
- * General gameplay system optimizations benefiting both console and PC
Developer Note on Mouse Controls
Some PC players reported that mouse controls felt floaty and suspected mouse acceleration. Wildlight confirmed that Highguard does not use mouse acceleration, but they are investigating the issue for a future Highguard patch notes update.
v1.0 — Launch Day Patch Notes
January 26, 2026
Welcome to Highguard!
Highguard officially launches worldwide on PC (Steam), PlayStation 5, and Xbox Series X/S. Developed by Wildlight Entertainment — the veteran team behind Apex Legends and Titanfall — Highguard is a free-to-play 3v3 PvP Raid Shooter that combines hero shooter mechanics with strategic base building.
Build your defenses, gear up with powerful weapons, fight for the legendary Shieldbreaker, and raid enemy bases to destroy their generator. This Highguard patch notes page will track all future updates and changes.
Launch Content
Raid Tools (3)
Maps (5)
- Kingdom
- Vesper City
- Rivermark
- Dustline
- Summit
Bases (6)
- Wellspring
- Smugglers Den
- Kings Lair
- Hellmouth
- Frosthold
- Bellringer
Core Features
- + 4-phase match structure: Defense, Gear Up, Shieldbreaker, Raid
- + Cross-platform play between PC, PS5, and Xbox Series X/S
- + Cross-progression across all platforms
- + Free-to-play with optional cosmetic purchases
- + Tutorial system for new players
- + Practice mode against AI
Highguard 2026 Content Roadmap
Wildlight Entertainment has announced an ambitious content roadmap for Highguard throughout 2026. The year is divided into Episodes, each bringing new Wardens, maps, weapons, and more. All core content is free for all players.
Episode 1: Launch (January 2026)
8 Wardens, 10 Primary Weapons, 3 Raid Tools, 5 Maps, 6 Bases, Core gameplay features
Episode 2 (February - March 2026)
- • Part 1: New Warden, new map, new mount, Ranked Mode
- • Part 2: New base, new Raid Tool
Episode 3 (April - May 2026)
- • New Warden, new weapon, mods system
- • New base, amulets, loot items
Episodes 4-7 (June - December 2026)
Additional Wardens, maps, weapons, modes, mounts, and many more surprises throughout the year. Full details to be announced.
How Highguard Updates Work
Highguard follows an Episode-based content model. Each Episode spans roughly two months and is divided into Part 1 and Part 2, with content releasing monthly. Between major content drops, hotfix patches address bugs and balance issues. Here is what to expect from Highguard patch notes:
Content Updates
Major updates every 4-6 weeks adding new Wardens, maps, weapons, and features. All core content is free.
Balance Patches
Regular balance adjustments to Wardens and weapons based on community feedback and data. These affect tier lists.
Hotfix Patches
Quick fixes for critical bugs, exploits, and server issues. Released as needed between major updates.
Highguard Patch Notes FAQ
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Stay Updated on Highguard
Check back after each patch for updated tier lists and guides.




















